My Misspent Youth

Sex and Drugs and Rock and Roll.

The rest of it I just pissed away.

Players Roll the Dice for Dungeons & Dragons Remake

By ETHAN GILSDORF, The New York Times

Published: January 9, 2012

“There is something fundamental to the D&D role-playing game that answers a need for people,” said Mike Mearls, senior manager of Dungeons & Dragons research and development – that need being telling your own heroic story.



Still, a new edition could backfire, if the changes requested by hard-core fans can’t be reconciled or if players believe the company is merely paying lip service to their concerns. Nonetheless the company remains “absolutely committed” to the core tabletop game-play, Ms. Schuh said. “People want that face-to-face experience.”

Certainly committed players will remind you that tabletop role-playing games still outperform computer games in one key arena: improvisation. Video games have limits. Some dungeon doors can’t be opened because a programmer didn’t code them to open. Dungeons & Dragons remains a game where anything can happen.

Gone steadily downhill since the introduction of the Bard and the elimination of the Assassin as a counterweight to the Paladin.

Twilight Bloodstone

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